THUAS

THUAS

THUAS

THUAS

THUAS

THUAS

Date
10.22.2020
Client
THUAS
Project
UX/UI

/PROJECT OVERVIEW/

For this project, I collaborated with Global Citizenship and Philosophy & Professional Practice Crowdsourcing research groups on redesigning the Hague University of Applied Sciences application with the aim of developing a digital environment, that motivates students to freely share opinions about the curriculum and actively participate and co-create with teachers and other stakeholders.

Currently, the university is struggling with collecting enough valuable feedback and increasing the active participation of students in the decision-making process.

In order to tackle this challenge, we decided to take on a qualitative research appoarch as the nature of the research was explorative and focused on a human-centered issue. For data collection techniques, we chose interviews, surveys, focus groups, and undocumented participant observation. The research was successful, resulting in very interesting insights, which we used as a base for developing personas and user flows.

View Live Website
View Live Website

/Style tile/

/Solution/

Case study is being updated..

/Solution/

Case study is being updated..

/design challenge/

For this project, I collaborated with Global Citizenship and Philosophy & Professional Practice Crowdsourcing research groups on redesigning the Hague University of Applied Sciences application with the aim of developing a digital environment, that motivates students to freely share opinions about the curriculum and actively participate and co-create with teachers and other stakeholders.

Currently, the university is struggling with collecting enough valuable feedback and increasing the active participation of students in the decision-making process.

In order to tackle this challenge, we decided to take on a qualitative research appoarch as the nature of the research was explorative and focused on a human-centered issue. For data collection techniques, we chose interviews, surveys, focus groups, and undocumented participant observation. The research was successful, resulting in very interesting insights, which we used as a base for developing personas and user flows.

View Prototype
View Prototype

/solution/

Case study is being updated..

/process/

/personas & 

user stories/

/ideation/

/wireframes/

/prototype/

/user testing/

/Design challenge/

For this project, I collaborated with Global Citizenship and Philosophy & Professional Practice Crowdsourcing research groups on redesigning the Hague University of Applied Sciences application with the aim of developing a digital environment, that motivates students to freely share opinions about the curriculum and actively participate and co-create with teachers and other stakeholders.

Currently, the university is struggling with collecting enough valuable feedback and increasing the active participation of students in the decision-making process.

In order to tackle this challenge, we decided to take on a qualitative research appoarch as the nature of the research was explorative and focused on a human-centered issue. For data collection techniques, we chose interviews, surveys, focus groups, and undocumented participant observation. The research was successful, resulting in very interesting insights, which we used as a base for developing personas and user flows.

View Prototype
View Prototype

/solution/

Case study is being updated..

/process/

/ideation & early testing/

/wireframing/

/prototype/

/overview/

For this project, I collaborated with Global Citizenship and Philosophy & Professional Practice Crowdsourcing research groups on redesigning the Hague University of Applied Sciences application with the aim of developing a digital environment, that motivates students to freely share opinions about the curriculum and actively participate and co-create with teachers and other stakeholders.

Currently, the university is struggling with collecting enough valuable feedback and increasing the active participation of students in the decision-making process.

In order to tackle this challenge, we decided to take on a qualitative research appoarch as the nature of the research was explorative and focused on a human-centered issue. For data collection techniques, we chose interviews, surveys, focus groups, and undocumented participant observation. The research was successful, resulting in very interesting insights, which we used as a base for developing personas and user flows.

View Prototype
View Prototype

/design challenge/

Case study is being updated..

View Prototype
View Prototype
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